At our boarding school, we’re always looking for ways to enrich students’ lives beyond the classroom. Among our wide range of extracurricular activities, one of the most exciting and rapidly growing clubs is Warhammer Club.
For many pupils, Warhammer is more than just a tabletop game—it’s a creative outlet, a chance to learn new skills, and a way to be part of a thriving community. Supported by the Warhammer Alliance initiative, our club has become a space where imagination and strategy combine in a fun, educational, and social environment.
What is Warhammer?
Warhammer is a tabletop miniature wargame produced by Games Workshop. Players collect and paint miniature figures, build terrain, and use dice-based rules to battle across richly themed worlds—from the science-fiction universe of Warhammer 40,000 to the fantasy setting of Age of Sigmar.
The hobby involves three interconnected strands:
- Collecting & Modelling – assembling and customising armies.
- Painting & Creativity – developing artistic skills, patience, and attention to detail.
- Gaming & Strategy – learning rules, planning tactics, and thinking critically.
The Warhammer Alliance
As a school club, we are proud to be part of the Warhammer Alliance programme, which provides starter sets, paints, and guides designed specifically for education settings. This ensures that pupils of all experience levels can get involved, even if they have never picked up a brush or dice before.
The Alliance also connects our students to a wider community of schools and clubs around the world, highlighting that this hobby is truly global.
Educational Benefits
While Warhammer may look like a game at first glance, it offers a surprising range of educational and developmental benefits:
- Creativity & Design Thinking: Pupils express themselves artistically through miniature painting and terrain building.
- Mathematics in Action: Probability, measurement, and mental arithmetic are all reinforced during gameplay.
- Critical Thinking & Problem Solving: Students must weigh risks, plan strategies, and adapt tactics on the fly.
- Literacy & Storytelling: Many enjoy reading the rich lore and even writing their own battle reports or narratives.
- Collaboration & Leadership: Working in campaigns or team games encourages communication, negotiation, and sportsmanship.
Real-World Links: Visits to the Warhammer Store
To enrich the experience further, we will also be taking groups of pupils to our local Warhammer shop. There, students will enjoy bespoke tutorials from Games Workshop staff—covering painting techniques, gaming strategies, and hobby skills. These trips give pupils the chance to connect with the wider hobby community, learn from experts, and see firsthand how their skills can continue to grow.
Why Warhammer Works in a Boarding School
In a boarding school environment, extracurricular activities play a central role in community life. Warhammer Club offers:
- A Shared Hobby: Pupils across different year groups mix, breaking down social barriers.
- Routine & Belonging: Weekly sessions give structure and provide a safe, welcoming space after lessons.
- Balance: It’s a screen-free, hands-on activity that complements academic study and sport.
Looking Ahead
Our Warhammer Club continues to grow, with students taking pride not only in their armies but also in the friendships and confidence they develop. The combination of creativity, strategy, and community makes it one of the most rewarding extracurricular options available.
Whether pupils are building their first Space Marine, perfecting their paintwork, or commanding an army in an epic battle, they are learning skills that extend far beyond the tabletop.
At its heart, Warhammer Club is about more than dice and miniatures—it’s about imagination, collaboration, and the joy of creating something together.
Warhammer Club at Our Boarding School: Hobby Meets Education
At our boarding school, we’re always looking for ways to enrich students’ lives beyond the classroom. Among our wide range of extracurricular activities, one of the most exciting and rapidly growing clubs is Warhammer Club.
For many pupils, Warhammer is more than just a tabletop game—it’s a creative outlet, a chance to learn new skills, and a way to be part of a thriving community. Supported by the Warhammer Alliance initiative, our club has become a space where imagination and strategy combine in a fun, educational, and social environment.
What is Warhammer?
Warhammer is a tabletop miniature wargame produced by Games Workshop. Players collect and paint miniature figures, build terrain, and use dice-based rules to battle across richly themed worlds—from the science-fiction universe of Warhammer 40,000 to the fantasy setting of Age of Sigmar.
The hobby involves three interconnected strands:
- Collecting & Modelling – assembling and customising armies.
- Painting & Creativity – developing artistic skills, patience, and attention to detail.
- Gaming & Strategy – learning rules, planning tactics, and thinking critically.
The Warhammer Alliance
As a school club, we are proud to be part of the Warhammer Alliance programme, which provides starter sets, paints, and guides designed specifically for education settings. This ensures that pupils of all experience levels can get involved, even if they have never picked up a brush or dice before.
The Alliance also connects our students to a wider community of schools and clubs around the world, highlighting that this hobby is truly global.
Educational Benefits
While Warhammer may look like a game at first glance, it offers a surprising range of educational and developmental benefits:
- Creativity & Design Thinking: Pupils express themselves artistically through miniature painting and terrain building.
- Mathematics in Action: Probability, measurement, and mental arithmetic are all reinforced during gameplay.
- Critical Thinking & Problem Solving: Students must weigh risks, plan strategies, and adapt tactics on the fly.
- Literacy & Storytelling: Many enjoy reading the rich lore and even writing their own battle reports or narratives.
- Collaboration & Leadership: Working in campaigns or team games encourages communication, negotiation, and sportsmanship.
Real-World Links: Visits to the Warhammer Store
To enrich the experience further, we will also be taking groups of pupils to our local Warhammer shop. There, students will enjoy bespoke tutorials from Games Workshop staff—covering painting techniques, gaming strategies, and hobby skills. These trips give pupils the chance to connect with the wider hobby community, learn from experts, and see firsthand how their skills can continue to grow.
Why Warhammer Works in a Boarding School
In a boarding school environment, extracurricular activities play a central role in community life. Warhammer Club offers:
- A Shared Hobby: Pupils across different year groups mix, breaking down social barriers.
- Routine & Belonging: Weekly sessions give structure and provide a safe, welcoming space after lessons.
- Balance: It’s a screen-free, hands-on activity that complements academic study and sport.
Looking Ahead
Our Warhammer Club continues to grow, with students taking pride not only in their armies but also in the friendships and confidence they develop. The combination of creativity, strategy, and community makes it one of the most rewarding extracurricular options available.
Whether pupils are building their first Space Marine, perfecting their paintwork, or commanding an army in an epic battle, they are learning skills that extend far beyond the tabletop.
At its heart, Warhammer Club is about more than dice and miniatures—it’s about imagination, collaboration, and the joy of creating something together.
 
	       

